How To Obtain Final Fantasy VII’s Limit Breaks
In this section, you’ll discover a list of every character’s ff7 Limit Breaks and the best way to get the same. This section must be complemented by two other areas of this strategy guide. The first is a description of how to master new Limit Breaks. The second is a list of the locations to locate every level 4 Limit Break.
Click on the instructions links below or scroll down to see the Limit Breaks of each character.
The Basics of Limit Breaks
During combat, you’ll notice the gauge marked Limit. To trigger the ff7 limit breaks attack, that gauge must be filled. Each time a character suffers injury from an opponent, the Limit Gauge gets filled slightly. If you’re hit enough eventually, you’ll be able to get a Limit Break.
Advanced Strategy for Building Up the Limit Break Gauge
The fact that you have a Limit Break does not mean that you need to make use of it. The gauge isn’t depleted during battle, so when you receive a Limit Break in one fight, you’ll be able to take it with you to another. Because Limit Breaks can be among the game’s most powerful strategies, ensuring you have enough gauge to go through the final battle is an integral aspect of your strategy.
If you’d like to build the Limit Break gauge quicker, consider positioning them on the first row. In the front row, enemies will attack your character often. To simplify the process, you can equip your characters with Cover Material that allows the character to deal with attacks intended for the other group members. Furthermore, the Hyper state will cause the Limit Gauge to fill at a twice average rate, but at the expense of accuracy in attack. It’s worth the effort to build the character with the Limit Break you’re trying to activate Hyper, and then, once you’re done, you can cure the Hyper condition by using a tranquillizer.
How To Get More Limit Breaks
Unlocking Limit Breaks works in the same way for the majority of gamers. Four levels are available for Limit Breaks. Each character begins with the Level One Break. To gain access to the second level, they must utilize the first one a specific number of times. To access Level 1 Limit Break Level 2 Limit Break, the player must take out a certain number of enemies. Then, the process is repeated until you get the next Limit Break.
After you’ve collected six Limit Breaks on a character, you’ll be able to have the requirements to unlock the level 4 Limit Break. Unlike the previous ones, the Level 4 Limit Breaks need to be opened through questing for an item. Utilize the article on your character’s body to access their ultimate Limit Break.
Final Fantasy VII: Learning New Limit Breaks
Learning New Limit Breaks
You could have used Limit Breaks for an extended period. But what’s happening in the back of the house regarding the speed at which characters learn to use their Limit Breaks?
Every character is introduced to one Limit Break at the beginning of their screen for Limit Breaks. There are four levels of Limit Breaks that a character could be taught. The Limit Breaks have two within each group. To master how to use the other Limit Break during a particular group, the character must use his first one in a specific time. For instance:
Cloud’s first Limit break is referred to as Braver.
After having used Braver a specific number of times in battle, he can make use of his second Limit at Level 1. Break known as Cross-Slash. To master how to use the Limit Break at another level (in this case, level 2), the character must accumulate a certain amount of deadly blows. This means the player must be the last to take on the opponent before it dies. Once that particular character has killed the number of enemies, they’ll gain the first Limit Break Level 2. (in Cloud’s instance, he’ll be granted Blade-Beam).
The same development pattern holds across all characters, but each requires a different amount of kill blows and Limit Breaks to advance into the next stage. If you’ve been thinking about why your backup healers and support characters aren’t getting new Limit Breaks, it’s most likely the reason. You’ll need to find them to be able to accumulate killing blows.
It’s important to understand that this formula doesn’t apply to Limit Breaks at Level 4. The Level 4 Limit Breaks can be learned by finding an item to teach the character the last Limit Break. Each character requires you to search for a unique article (with some being harder to find than others). Details on obtaining each character’s Level 4 Limit Breaks are available within the Limit Breaks section.
Level 4 Limit Breaks
Learning most of your Limit Breaks that your character can use during the game is possible. Mainly, players can master their Level 1 level, Level 2 Limit Breaks and Level 3 in a matter of minutes once they have met specific qualifications (check for this Learn Limit Breaks Section of the Tips and Tricks section for more details).
The characters will require an item to master how to use their Level 4 Limit break. When they’ve completed the Level 3 Limit Breaks, they will be able to use the thing to master how to use the Limit Break at Level 4 Limit Break and start using it. Be aware that there is only one Limit Break Level 4, not two different Limit Breaks, like in other levels.
The details on where to get the necessary items to instruct characters on the Level 4 Limit Break can be found below:
Omnislash can be obtained from the Battle Square Arena in Gold Saucer. You will need around 32,000 BP after the game (or you could try to earn 51,600 points once you’ve obtained an item called the Tiny Bronco). Visit the Battle Square side quest section for more details on earning more issues within your arena.
Omnislash is among the most potent attack options in the game. You’ll automatically be able to utilize it after the game in the final fight against Sephiroth. However, acquiring the ability to use it against some of the most challenging enemies in the game (including Emerald Weapon and Ruby Weapon) is vital.
Cloud will be attacked 15 times, with each attack being critical. Each episode does 75% damage; however, due to the critical hits, this will likely result in each attack causing 9,999 damage. The only attack to come very close to this is Knights of the Round Materia.
Final Heaven (Tifa)
“Tifa’s” level 4 Limit Break is known as Final Heaven, and it can be obtained at any time once Cloud is back in your group (after you’ve picked Cloud in Mideel on disc 2.). It is necessary to go back to their house of Tifa and play the piano in her bedroom. Look at the return to Nibelheim section of the side-quest area for additional details.
Final Heaven is a new attack that can be added as part of the Limit Break combo, delivering the most damage after the chain for just one person.
Barret’s Level 4 Limit Break is among the simpler ones to acquire. It is available after you’ve completed the Huge Materia in the train as a side-quest within Mount Corel. Go back to the Inn at North Corel and speak to the lady in the Inn to pick up the item.
A catastrophe is a devastating attack that hits ten times, which equals 125 per cent of regular attack damage. This is a powerful attack but is less effective than Omnislash and Highwind.
Cosmo Memory (Red XIII)
Red XIII’s Limit Break Level 4 is available as part of the side quest in order to gain Vincent as an option to play as a character. You must return to Nibelheim, unlock the safe inside the Shinra Mansion, and defeat Lost Number. Go through the Secret/Optional character area for further details.
Cosmo Memory does a ton of damage, but it’s likely to be set at 9,999 for one hit. It can hit all enemies on the field, but it is ineffective compared to the Level 4 Limit Breaks, which have a chance to kill ten or more times.
Cid’s level 4 Limit Break is located at the Sunken Gelnika. It is possible to access the Sunken Gelnika after completing the mini-game of submarines and destroying the red submarine. Go to this Sunken Gelnika side quest section for more details on how to locate and find the Sunken Gelnika and how to navigate it to get everything.
Cid’s Level 4-Limit Break is named for the airship he summons in battle, unleashing missiles at the opponent. Each attack does 11/16 average damage, but it can also hit as high as 18 times, making this one of the most potent attacks available (even more powerful than Omnislash).
All Creation (Yuffie)
Yuffie’s Level 4 Limit Break can be acquired through a side-quest in Wutai, where Yuffie grew up. Completing this side quest before disc three will mean you’ll have every piece of Materia taken by Yuffie. Click here for directions on receiving your Materia returned from Yuffie. Once you’ve got all the Materia back (or in the case of disc three and Yuffie does not steal your Materia), you’ll be able to take on this Wutai Pagoda side quest to unlock All Creation.
All Creation will hit all the opponents on the field for eight times the average damage. Again, this is likely to be capped at 9,999 HP. This makes it a relatively weak attack in general (when it is compared to Omnislash as well as Highwind).
Vincent’s level 4 Limit Break is in Lucrecia’s Crystal Cave. You must be able to access this submarine (and have completed your underwater reactor part of this game). Look over Lucrecia’s Crystal Cave side quest section for more details on accessing the cave and getting Vincent’s Level 4 Limit Break and his ultimate weapon, Death Penalty.
Vincent can transform into Chaos and become a formidable demon-like creature. His physical attack can do 250 per cent damage to all enemies, and he can instantly kill enemies with the move “Satan Slam”. The problem with this technique can be that it takes control over Vincent for the rest of the fight.
Notice: Cait Sith does not have a Limit Break Level 4.