Hollow Knight: Where To Find Every Map
In a world full of insect life, Hollow Knight is surprisingly huge area to explore. As players advance through the game, they’ll discover more areas of Hallownest, which offer more challenging levels. Hollow Knightplayers are also likely to encounter numerous NPCs during their journey that they are able to interact with.
One of these characters is a seller known as Cornifer who is one of the first people that players will meet when they jump down the well of Dirtmouth. Cornifer is a cartographer. He can be found in every major area within Hallownest where you can purchase a map from Cornifer. The location of Cornifer is indicated to players through his humming, and as they approach him, a physical paper trail that leads directly to the mapmaker.
If players spot Cornifer however, they don’t buy an item before proceeding to the next zone the NPC leaves with a card that directs gamers back towards Dirtmouth to purchase his maps, along with other markers from Iselda. To cut down on time spent going back and forth here’s where you can locate Cornifer in every area of Hallownest.
The two options to access this Ancient Basin: either by using one of the southernmost Tram that runs between Deepnest and the Kingdom’s Edge or by traveling to and through the Royal Waterways. In either scenario, players must walk up to Tram platform to begin their journey. Tram platform to move forward.
Then, from at the Tram platform, there’s an exit to the left that players can enter. It will take them into the central chamber in the Ancient Basin and has numerous Shadow Creepers scurrying about and climbing walls. To the left there are several paths that branch off , including a fountain that gives the Vessel Fragment after depositing 3000 Geo. Just below that fountain can run into the friendly mapmaker.
City Of Tears
It is possible that the very first moment players will enter into the City of Tears will be when they go out to the outskirts to make use of the City Crest, restoring the bridge connecting City and Fungal Wastes. The short way from this entry point to the Cornifer’s position is locked and players have to continue south until they arrive at in the proper city.
Once you’ve reached the bottom, that leads left will lead the players to the Nailsmith who will enhance knight’s nails. Moving to the right prior to getting to meet Hornet in the fountain players will be able to take an elevator to reach Relic Seeker Lemm who will purchase relics for the player they’ve acquired along the way.
Moving up from Lemm The player will have to battle through a variety of enemies while ascending to the top, most of them protecting items, Geo, and other items of interest. Utilizing the elevators and Mantis Claw to travel, players will find a familiar piece of paper. If they follow this path in the dark, the Knight is locked in a tiny arena, with a heavy, Winged, and Lance who need to be defeated to unlock the gates. Cornifer is located in the room to the left, next to an unlocked bench. through the players up to 150m to open the gates.
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Players will be able to access into the Crystal Peak through the Forgotten Crossroads located directly to the east from the Black Egg Temple, but they’ll require an Lumafly Lantern to view through the dark tunnel as well as to connect with a machine to pay. They will have be able to shell out the amount of 50 Geo to gain access entrance to the next section.
When inside The Crystal Peak, players need to follow the route towards the right over the conveyor belts and across the gap that is large. There will be Husk Miners who will are able to throw their tools at the Knight at the moment they come in or utilize their picks to create an axe for slashing. Before entering this room, the players will be able to find a bench next to the right of the room.
By using the Mantis Claw to climb up to the top, players can use the vertical belt until the spot where the patrolling Glimback is, before continuing to climb. On the way to the summit, players will find the Grub however it’s locked behind a gate at present. The next room is home to a number of Crystal Crawlers that intermittently shoot deadly lasers which must be avoided while the player climbs. After the room is cleared, there’s an exit on the left which players can use to locate Cornifer singing happily.
There are two locations in Deepnest in which the Knight may meet Cornifer depending on the entryway they select, however Cornifer won’t be singing in fear of sharing his location with the crawly crawlies that live in the region. It is recommended to carry Lumafly Lantern to use Lumafly Lantern to make navigating in the dark a lot simpler.
If players go to Deepnest after beating The Mantis Lords in the Fungal Wastes and then enter Deepnest, the mantis Lord is spotted hiding behind a ledge while the player moves on the left side and then up to the right from where they entered. But, if they come through to the Queen’s Gardens to the north and need to go south and then left to reach Cornifer in the vicinity of the failed Tramway.
Although it’s possible to access a part in the Fog Canyon early within the game’s play, the players won’t be allowed to explore its fullest extent until later. There are two routes to get to Cornifer as well as the player must have been able to unlock one of them, either Shade Cloak or Isma’s Tear in order to access Cornifer.
If approaching the Cornifer’s location from to the left, players can locate the room by traversing down Greenpath or ascending from Queen’s Station. A path that runs to the left in the central column-like region in the Fog Canyon leads to a space that’s filled with acid pools platforms, platforms, and Uomas. As the player travels through the room they’ll be in a position to hear Cornifer however, the path is blocked by the Shade Gate. With the help of the Shade Cloak players can sprint across to the Shade Gate and find the way to Cornifer.
The second option requires Isma’s Tear to go through a tiny acid pool that is directly opposite Leg Eater’s spot within the Fungal Wastes. This will direct players in the Fog Canyon, where they will proceed to the left until they reach the room in which Cornifer has hid in.
It will be the first time players will be able to meet Cornifer and is one of the most convenient places to spot Cornifer is in the area of his birthplace.
After ascending to the bottom of Dirtmouth the players must head to the left, and then go into the spacious room, which has suspended platforms as well as Gruzzers, Crawlids, and Tiktiks. The players will have to get to the bottom of the area and be careful to stay clear of hazards while they descend and then through the hole at the at the bottom. Cornifer can be found inside the second room, to the left.
Like many other areas in Hallownest players can access in the Fungal Wastes from different directions. After beating Hornet and the False Knight, False Knight as well as the Hornet the players will be able to naturally move to The Fungal Wastes as a means to reach that City of Tears.
In the direction of the southeast end of Greenpath the players have to travel through a part of Fog Canyon before they can find The Queen’s Station. On the upper right side at the top of the station have the option to continue to the left to locate fungal Wastes and Cornifer is located in the lower part of the path as well to left.
If they instead go to The Fungal Wastes at The Forgotten Crossroads, they will have to follow the south side and turn on the left. In this area there is a battle between two Shrumal Ogres in order to unlock the gate ahead. The players must go on, passing the Sporgs, which are projectile-spitting Sporgs and then turn left, avoiding acid. They must follow the familiar sound of Cornifer’s humming when they come closer to him.
Players can access Greenpath after they’ve acquired their primary spells from the Snail Shaman within the Ancestral Mound. The entry point to Greenpath can be found to the south of the Grubfather’s home at the Forgotten Crossroads, through another path that leads towards the left.
By using with the Vengeful Spirit, players can overcome The Elder Baldur that blocks the path and turn left to get into Greenpath. Greenpath is a road that Greenpath is rather straight as compared to other areas of Hallownest as players meet Hornet in the process which is not exactly leading players to Cornifer.
After following the route to the left as far as they are able to the players must then go to the right and then turn left. Cornifer is located in a tiny area of Greenpath which has Volatile Mosskin as well as Squits guarding the area, as well as platforms that can be cut to allow for better navigation in the near future.
Players will require to use the Mantis Claw to reach the Howling Cliffs, which can be found by climbing back towards the left side of Dirtmouth and then back through the King’s Pass. Return to the room the Knight arrives in after the opening cutscene. Go left to uncover a route that leads into the Howling Cliffs. While this area can be accessed via Greenpath however, players will need access to the Mantis Claw to proceed.
Nearly half way down the cliffs in addition to an encounter with another or the Nailmaster brothers, Cornifer can also be sketching away on one of the pathways that lead toward the right.
There are a variety of ways to get to enter the Kingdom’s Edge the most efficient method to get to Cornifer is via to the City of Tears, specifically the King’s Station. In the room that is directly below that Stag Station platform that the Knight can access the players will see an old platform that has broken benches and two Vengeflies towards the right.
If players plunge into the tiny pool of water, and then proceed to the left to find an exit to a secluded part in the center of town. Stay clear of Belfies when they plunge towards to the Knight and continue their journey towards the left. The players can also free the stuck Grub on the journey.
There is a route players could take, that leads towards Cornifer, the Tower of Love however, it needs to have the Love Key to open the route, and the entrance through Kingdom’s Edge will move the players farther away from Cornifer.
Once players are to the Kingdom’s Edge, Cornifer will be right below them in an undiscovered part of the wall to the left. Utilizing Mantis Claw Mantis Claw, players can slide along the wall in a safe manner until they get to an initial platform between which lies the secret entryway where the mapmaker will be located.
The quickest route to access the Queen’s Gardens is through the Fog Canyon, and players will need the Isma’s Tear to reach it. At The Queen’s Station, players can access the Fog Canyon, and then continue to ascend through the area using Uomas and Oomas moving Uomas or Oomas until they reach the first pathway that branches on the left. There will be an acid pit and spikes , however thanks to Isma’s Tear players can navigate through the acid and arrive at Queen’s Gardens.
Keep going left until you come across one of the initial Mantis Petra. Below is the route towards the Stag Station, but the route is blocked until the players are able to hit the switch, and they will have to go around until now. The players will have to go down to the section with temporary platforms, until they reach the bottom, then turning left. In the next part the players will be involved in an encounter that is short with additional Mantis Petras, and the escape route is locked until they defeat them all.
After the winners have been announced after the game, proceed to the left and you will see one sheet of paper as well as an announcement with benches. Find the cartographer who is humming.
Then, from in the City of Tears, players will find a locked door beneath Relic Seeker Lemm’s spot. It requires the use of a simple key in order to open it up, opening up a pathway towards The Royal Waterways. It is suggested that users have an Lumafly Lantern before heading into the Royal Waterways to make travel simpler.
After entering the hatch, players must make a left, and then continue along the lower path through both Pilflips. Instead of walking down to the bench players must leave and walk across the room using Hwurmps. On the left side there is an gap where they can see one of the Cornifer’s documents that lead to an area that is populated with Flukemons.
Take the same path and continue to the left, but be aware the fact that there is an Mask Shard at the lower left corner of the room with the bigger size. The next area players will be locked inside and will have to fight the enemies who appear to open the gates. To the left of the room players can utilize their Mantis Claw to climb up to Cornifer, who is perched on the highest platform.